Archive for the ‘Furry’ Category


Persimmon 2018

March 4, 2018

Squirrelly Sketches

This is a character I’ve been working on for animation for some time.  I find it a challenge to come up with an efficient design.   I’d really like to simplify the hair a little more as it’s still too many strokes but I’m going to try working with this for now.

An interesting thing I learned is that I think I learned more about optimization by batch-processing these drawings.  If you watch the video, I did the sketches for all of them first, then the inking followed by layers of color, much the same as they’d have been done if I were working with traditional ink and paint.    I did this to avoid switching brushes constantly but it ended up being a lot more efficient.   Turns out when you’re painting just the hair over and over again, you start thinking more about how to speed up painting just the hair and become quicker at drawing those shapes.

At the point which I had started this character refinement, I had of course been drawing the character for weeks.  I had reduced detail in the hair, face, and eyes to create a design that’s more manageable.  Working like this, I picked up a few new rules for ink and paint that I expect will save me time in the future.  In no particular order:

  • Over-color:  If coloring an area of the character that will have another layer of color on top of it, go way over the margin.   It’s easy and will save time later.
  • If you notice a mistake or omission in a lower layer, fix it immediately.
  • Work large to small.  Do the largest color areas first then successive layers with finer details.
  • Time lapse video is useful for identifying where I spent the most time.

In total, I spent about 12hrs on these drawings.  If I aim to average shooting on 2s, this is equivalent to about 3 seconds of screen time.  I am hoping this time will come down some more as I get more familiar with the character.  From the video it appears I spend about half of my working time in sketching and the other half in ink and paint.


Godzilla: Guest of Honor

January 31, 2008

Work on the Godzilla project is now complete, though perhaps not exactly what I’d ideally have liked. There were a number of problems with the shoot itself stemming mostly from the green screen being too small and outdoors with a short shooting schedule and some costume problems. However, aside from a few problems with the screen and enough jump-cuts to make any film student cringe, it came off reasonably well.


Current Events in the Studio

September 14, 2007
The past couple of weeks have been an exciting time. I was contacted by a Kaiju group to help them film their next Battle Royale! They’re fun people and they really enjoyed the quick sound-editing job I did on one of their live battles. It turned out, they also needed a director and storyboard artist, so I’ve been running through pages of layout and screen writing. Kaiju big battle live at Further Confusion
“Kaiju?” you ask? Men in monster suits smashing buildings!
Click that link and watch!

When I’m not playing fangirl to the biggest monster movie star ever, I am still keeping busy! I’ve done a lot of still-art lately. (Check the DeviantArt and FurAffinity links to the right) And, thanks to the encouragement of podcasts like Michael Stackpole’s The Secrets and Mur Lafferty’s I Should Be Writing I decided it was time to dust off some stories, edit or finish them and send them out for submission. My first submission Thylacine went out last night and more will soon be on the way.

I’ve also taken on a project to try to help a friend finish an ashcan comic, AND I’m going to finish that hideous baby animation that’s been sitting on the corner of my animation desk for the past two years! Really! I mean it!

Dozens of other things in the queue, but let’s get through these first! At any rate… I should be writing.