Archive for April, 2005

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Free BVH importer and exporter for Maya 5

April 21, 2005

BVH or Biovision Hierarchy is one of the standards for motion capture. It’s a straight-forward text-based file format which defines a system of bones. Curiously, while this format is available for many 3D packages, it wasn’t included in Maya. I needed it for a project so I searched the web and found an importer and a spec, and proceeded to spend the next few weeks learning smart-sounding words like Euler Angles, Matrix Rotations, and Quaternions. Now it’s complete! An improved and debugged BVH importer and a glossy BVH exporter Both are written in MEL and have been tested with Maya 5.0.1 on the Macintosh. Any questions, comments, complaints, feature requests, bug observations, etc should be directed to e-mail.